[Data-modeling] Mod addition to Computer Games domain

Jeff Prucher jeff at metaweb.com
Thu May 1 17:29:04 UTC 2008


+1 

> -----Original Message-----
> From: data-modeling-bounces at freebase.com 
> [mailto:data-modeling-bounces at freebase.com] On Behalf Of 
> Tadhg O'Higgins
> Sent: Wednesday, April 30, 2008 5:36 PM
> To: Freebase data modeling mailing list
> Subject: [Data-modeling] Mod addition to Computer Games domain
> 
> I'd like to propose adding Computer Game Mod as a type to the 
> Computer Game domain, and Mods as a property to Computer Game.
> 
> Mods are (usually) fan-developed modifications to published 
> games, classic examples being the original Team Fortress and 
> Challenge ProMode Arena (both mods for Quake-engine games).
> 
> The data implications are fairly simple. Computer Game gets 
> an extra property that expects Computer Game Mod as its 
> value, and Computer Game Mod is a new type in the domain that 
> is co-typed as a Computer Game and also has a single property 
> of its own, Game Modded, which expects Computer Game.
> 
> Examples of this from sandbox:
> New schema: 
> http://sandbox.freebase.com/tools/schema/cvg/computer_game_mod
> A mod: 
> http://sandbox.freebase.com/view/guid/9202a8c04000641f8000000006ef2906
> A game with a mod: http://sandbox.freebase.com/view/en/quake_iii_arena
> 
> Suggestions welcome. If there are no objections, I'll 
> probably push this to live in a week or so.
> 
> Tadhg
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