[Data-modeling] Mod addition to Computer Games domain
Jeff Prucher
jeff at metaweb.com
Thu May 1 17:29:04 UTC 2008
+1
> -----Original Message-----
> From: data-modeling-bounces at freebase.com
> [mailto:data-modeling-bounces at freebase.com] On Behalf Of
> Tadhg O'Higgins
> Sent: Wednesday, April 30, 2008 5:36 PM
> To: Freebase data modeling mailing list
> Subject: [Data-modeling] Mod addition to Computer Games domain
>
> I'd like to propose adding Computer Game Mod as a type to the
> Computer Game domain, and Mods as a property to Computer Game.
>
> Mods are (usually) fan-developed modifications to published
> games, classic examples being the original Team Fortress and
> Challenge ProMode Arena (both mods for Quake-engine games).
>
> The data implications are fairly simple. Computer Game gets
> an extra property that expects Computer Game Mod as its
> value, and Computer Game Mod is a new type in the domain that
> is co-typed as a Computer Game and also has a single property
> of its own, Game Modded, which expects Computer Game.
>
> Examples of this from sandbox:
> New schema:
> http://sandbox.freebase.com/tools/schema/cvg/computer_game_mod
> A mod:
> http://sandbox.freebase.com/view/guid/9202a8c04000641f8000000006ef2906
> A game with a mod: http://sandbox.freebase.com/view/en/quake_iii_arena
>
> Suggestions welcome. If there are no objections, I'll
> probably push this to live in a week or so.
>
> Tadhg
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